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Old May 22nd, 2007, 06:28 PM   #4 (permalink)
pumpingiron
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Originally Posted by TheManWhoCan View Post
I don't agree with any of those personally. The ground fighting is over-rated in a real fight situation. It isn't effective enough compared to striking. The reason is because with striking you can end a fight in a second or two. Grappling requires multiple steps, and takes too much time to really get to a dominant place. Secondly, by the time you are in that place, his friends could come over and boot you in the head. You'll have no way of winning as you can't grapple more then 1 person at a time. And if your opponent has a weapon of any kind, he'll be using that instead, and since you're so close to him, he's never going to miss. Way too dangerous.

An effective defense system is Jeet Kune Do. The basis of the whole art is effectiveness, and that's exactally what you want when you're in a fight.
As far as I know, Jeet Kune Do doesn't involve a lot of full-contact sparring (at 80% or more effort). I've taken Muay Thai, BJJ, and Boxing for several years and learning techniques and doing light sparring means NOTHING without serious sparring. There are so many techniques that seem simple and easy at first and end up taking YEARS to apply to a live situation. Without the sparring, much of this stuff is almost worthless.

For example: Kano was only 24 when he started his own Jiu-Jitsu school that allowed live sparring. Do you know what happened when his students faced off against traditional Jiu-Jitsu schools that didn't allow sparring? Kano's students wiped the floor with them almost uniformly. It's not that Kano's school had tehcniques that were amazingly better, it's that they had sparred regularly against live opponents.

As for the effectiveness of BJJ, many standing submissions can be completed in a couple steps (for instance, there are various ways to deflect a punch and complete a standing arm lock). These aren't used in BJJ tournaments, but they are taught at most BJJ schools.

I'll admit that weapons are the wild card, because it's tough to counter them (both standing and on the ground). That's why I would reccommend doing something like Combat Sambo, which at least gives you some ideas about how to deal with weapons.

Last edited by pumpingiron; May 22nd, 2007 at 06:41 PM.
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